GaMoodlification: Moodle al servicio de la gamificación del aprendizaje = GaMoodlification: Moodle at the service of the gamification of learning
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The emergence of gamification in several fields of our society is due to the raising
usage of games and videogames. The educational field does not stay on the sidelines and has
adopted gamification as one of the novel teaching methodologies that favor the learning. At the same
time, Moodle has been established as the most used learning management system worldwide. It is
supported by a wide community of users, developers and contributors that help frequent updates
and propose new functionalities. from these powerful projects emerge the interest to link them and
put Moodle to the service of gamification of learning. It appears the gaMoodlification concept. The
presented study pursues a double objective: the first one consists in systematize how to use the
Moodle resources and activities as a base for a gamified study; the second one focusses in collecting
and analyzing the opinions of students that have lived the experience to determine if
gaMoodlification favors the motivation of the students. The obtained results allow to confirm, with
the limitations offered by the sample, the last objective has been accomplished. Therefore, the use
of Moodle platform to support a subject gamification brings benefits to the learning process of the
students