Improving Serious Game Design Through a Descriptive Classification: a Comparation of Methodologies
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Serious game provides an instructional tool to make the learning process more enjoyable, easier to
memorize and effective. It combines pedagogy goals and game play to increase the participant interest and
engagement compared to traditional methods. In this paper, we compare several methodologies of game
design relative to our classification proposal; it can assist the analysis and evaluation of serious game
design, we illustrate how this classification helps several actors of design to make more informed decisions
about the adequate methodology. Finally, we discuss the differences in the use of serious game design
methodologies in the follow-up of the statistics of the comparative study