White Caves: disseny i desenvolupament d'un videojoc. Recerca bibliogràfica sobre els efectes psicològics dels videojocs
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This work aims to learn how to design and develop a video game and how to use the necessary programs. Second, apply this knowledge to create a video game and finally publish it on the Internet and improve it thanks to reviews. Third, learn how video game companies include a social critique or message in their titles, and apply that knowledge to make my video game contain a message about self-improvement