Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
dc.contributor.author
dc.date.accessioned
2024-03-08T08:30:30Z
dc.date.available
2024-03-08T08:30:30Z
dc.date.issued
2024-03-04
dc.identifier.issn
1359-4338
dc.identifier.uri
dc.description.abstract
Virtual reality (VR) rehabilitation has been proven to be a very promising method to increase the focus and attention of patients by immersing them in a virtual world, and through that, improve the effectiveness of the rehabilitation. One of the biggest challenges in designing VR Rehabilitation exercises is in choosing feedback strategies that guide the patient and give the appropriate success/failure indicators, without breaking their sense of immersion. A new strategy for feedback is proposed, using non-photorealistic rendering (NPR) to highlight important parts of the exercise the patient needs to focus on and fade out parts of the scene that are not relevant. This strategy is implemented into an authoring tool that allows rehabilitators specifying feedback strategies while creating exercise profiles. The NPR feedback can be configured in many ways, using different NPR schemes for different layers of the exercise environment such as the background environment, the non-interactive exercise objects, and the interactive exercise objects. The main features of the system including the support for universal render pipeline, camera stacking, and stereoscopic rendering are evaluated in a testing scenario. Performance tests regarding memory usage and supported frames per second are also considered. In addition, a group of rehabilitators evaluated the system usability. The proposed system meets all the requirements to apply NPR effect in VR scenarios and solves all the limitations with regard to technical function and image quality. In addition, the system performance has been shown to meet the targets for low-cost hardware. Regarding authoring tool usability rehabilitators agree that is easy to use and a valuable tool for rehabilitation scenarios. NPR schemes can be integrated into VR rehabilitation scenarios achieving the same image quality as non-VR visualizations with only a small impact on the frame rate. NPR schemes are a good visual feedback alternative
dc.description.sponsorship
Open Access funding provided thanks to the CRUE-CSIC agreement with Springer Nature
dc.format.mimetype
application/pdf
dc.language.iso
eng
dc.relation.isformatof
Reproducció digital del document publicat a: https://doi.org/10.1007/s10055-024-00954-9
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Virtual Reality, 2024, vol. 28, art.núm. 60
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Articles publicats (D-IMAE)
dc.rights
Reconeixement 4.0 Internacional
dc.rights.uri
dc.source
Quintana, David Rodríguez Benítez, Antonio Sbert, Mateu Silva Blas, Yolanda Rufino-Felipe, Ernesto Boada, Imma 2024 Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation Virtual Reality 28 art.núm. 60
dc.title
Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
dc.type
info:eu-repo/semantics/article
dc.rights.accessRights
info:eu-repo/semantics/openAccess
dc.type.version
info:eu-repo/semantics/publishedVersion
dc.identifier.doi
dc.identifier.idgrec
038355
dc.type.peerreviewed
peer-reviewed
dc.identifier.eissn
1434-9957