Online Robust 3D Mapping Using Structure from Motion Cues
dc.contributor.author
dc.date.accessioned
2010-05-17T07:13:30Z
dc.date.available
2010-05-03T15:12:13Z
2010-05-17T07:13:30Z
dc.date.issued
2008
dc.identifier.citation
Nicosevici, T., i García, R. (2008). Online Robust 3D Mapping Using Structure from. OCEANS 2008 - MTS/IEEE Kobe Techno-Ocean,1-7. Recuperat 17 maig 2010, a http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=4531022
dc.identifier.isbn
978-1-4244-2125-1
dc.identifier.uri
dc.description.abstract
This paper presents a complete solution for creating accurate 3D textured models from monocular video sequences. The methods are developed within the framework of sequential structure from motion, where a 3D model of the environment is maintained and updated as new visual information becomes available. The camera position is recovered by directly associating the 3D scene model with local image observations. Compared to standard structure from motion techniques, this approach decreases the error accumulation while increasing the robustness to scene occlusions and feature association failures. The obtained 3D information is used to generate high quality, composite visual maps of the scene (mosaics). The visual maps are used to create texture-mapped, realistic views of the scene
dc.format.mimetype
application/pdf
dc.language.iso
eng
dc.publisher
IEEE
dc.relation.ispartof
© OCEANS 2008 - MTS/IEEE Kobe Techno-Ocean, 2008, p. 1-7
dc.relation.ispartofseries
Articles publicats (D-ATC)
dc.rights
Tots els drets reservats
dc.subject
dc.title
Online Robust 3D Mapping Using Structure from Motion Cues
dc.type
info:eu-repo/semantics/article
dc.rights.accessRights
info:eu-repo/semantics/openAccess