A game development environment to make 2D games
dc.contributor.author
dc.date.accessioned
2020-07-28T07:48:39Z
dc.date.available
2020-07-28T07:48:39Z
dc.date.issued
2020-07
dc.identifier.issn
2014-6752
dc.identifier.uri
dc.description.abstract
The creation of video games involves multidisciplinary processes that are not accessible to the general public. Currently, the development environments are very powerful tools, but they also require an advanced technical level to even start using them. This article presents a 2D game development environment to propose an alternative model to reduce the technical complexity existing in these systems, presenting a data model and a game editor that allows fulfilling this goal. In order to test its capabilities, several games have been successfully implemented in the proposed environment. With this achievement, it can be stated that it is possible to create video games simply and affordably for the general public without giving up its potential and remarking that there is still a long way to go to reach democratization in the creation of video games and the need to continue working in this field
dc.format.mimetype
application/pdf
dc.language.iso
eng
dc.publisher
Universitat de Girona
dc.relation.ispartofseries
CP, Volum 9, número 18, 2020
dc.rights
Attribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.uri
dc.subject
dc.title
A game development environment to make 2D games
dc.type
info:eu-repo/semantics/article
dc.rights.accessRights
info:eu-repo/semantics/openAccess
dc.type.version
info:eu-repo/semantics/publishedVersion
dc.identifier.doi
dc.type.peerreviewed
peer-reviewed