Interactive Applications for Sketch-Based Editable Polycube Map
dc.contributor.author
dc.date.accessioned
2016-01-28T12:18:53Z
dc.date.available
2016-01-28T12:18:53Z
dc.date.issued
2013
dc.identifier.issn
1077-2626
dc.identifier.uri
dc.description.abstract
In this paper, we propose a sketch-based editable polycube mapping method that, given a general mesh and a simple polycube that coarsely resembles the shape of the object, plus sketched features indicating relevant correspondences between the two, provides a uniform, regular, and user-controllable quads-only mesh that can be used as a basis structure for subdivision. Large scale models with complex geometry and topology can be processed efficiently with simple, intuitive operations. We show that the simple, intuitive nature of the polycube map is a substantial advantage from the point of view of the interface by demonstrating a series of applications, including kit-basing, shape morphing, painting over the parameterization domain, and GPU-friendly tessellated subdivision displacement, where the user is also able to control the number of patches in the base mesh by the construction of the base polycube
dc.description.sponsorship
J. Xia, Y. He, and S.-Q. Xin are partially supported by AcRF69/07 and NRF2008IDM-IDM004-006. J. Xia is partially supported by the freedom explore Program of Central South University(NO.2012QNZT058) and Doctoral Fund of Ministry of Education of China (NO.20120162120019). I. Garcia and G. Patow are partially supported by Grant TIN2010-20590-C02-02 from Ministerio de Ciencia e Innovacion, Spain. The authors would like to thank the anonymous reviewers for their comments, I. Castano (NVIDIA Corporation) and F. Gonzalez for support, and the Stanford three-dimensional Scanning Repository, AIM@Shape, K. Crane, H. Alvarado, and J. Johnson-Mortimer for the three-dimensional models. Part of this work has been presented in ACM Symposium on Interactive three-dimensional Graphics and Games (I3D'11)
dc.format.mimetype
application/pdf
dc.language.iso
eng
dc.publisher
Institute of Electrical and Electronics Engineers (IEEE)
dc.relation
info:eu-repo/grantAgreement/MICINN//TIN2010-20590-C02-02/ES/AVANCES EN REALIDAD VIRTUAL PARA APLICACIONES PUNTERAS-UDG/
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Reproducció digital del document publicat a: http://dx.doi.org/10.1109/TVCG.2012.308
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© IEEE Transactions on Visualization and Computer Graphics, 2013, vol. 19, núm. 7, p. 1158-1171
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Articles publicats (D-IMA)
dc.rights
Tots els drets reservats
dc.subject
dc.title
Interactive Applications for Sketch-Based Editable Polycube Map
dc.type
info:eu-repo/semantics/article
dc.rights.accessRights
info:eu-repo/semantics/embargoedAccess
dc.embargo.terms
Cap
dc.date.embargoEndDate
info:eu-repo/date/embargoEnd/2026-01-01
dc.type.version
info:eu-repo/semantics/publishedVersion
dc.identifier.doi
dc.identifier.idgrec
017837
dc.contributor.funder
dc.relation.ProjectAcronym
dc.identifier.eissn
1941-0506