Customizable LoD for procedural architecture
dc.contributor.author
dc.date.accessioned
2016-01-28T11:43:34Z
dc.date.available
2016-01-28T11:43:34Z
dc.date.issued
2013
dc.identifier.issn
0167-7055
dc.identifier.uri
dc.description.abstract
This paper presents a new semantic and procedural level-of-detail (LoD) method applicable to any rule-based procedural building definition. This new LoD system allows the customizable and flexible selection of the architectural assets to simplify, doing it in an efficient and artist-transparent way. The method, based on an extension of traditional grammars, uses LoD-oriented commands. A graph-rewriting process introduces these new commands in the artist-provided rule set, which allows to select different simplification criteria (distance, screen-size projection, semantic selection or any arbitrary method) through a scripting interface, according to user needs. This way we define a flexible, customizable and efficient procedural LoD system, which generates buildings directly with the correct LoD for a given set of viewing and semantic conditions. This paper presents a new semantic and procedural level-of-Detail (LoD) method applicable to any rule-based procedural building definition. This new LoD system allows the customizable and flexible selection of the architectural assets to simplify, doing it in an efficient and artist-transparent way. The method, based on an extension of traditional grammars, uses LoD-oriented commands. A graph-rewriting process introduces these new commands in the artist-provided rule set, which allows to select different simplification criteria (distance, screen-size projection, semantic selection, or any arbitrary method) through a scripting interface, according to user needs
dc.description.sponsorship
This work was partially funded by the TIN2010-20590-C02-02 project from Ministerio de Ciencia e Innovacion, Spain
dc.format.mimetype
application/pdf
dc.language.iso
eng
dc.publisher
Wiley
dc.relation
info:eu-repo/grantAgreement/MICINN//TIN2010-20590-C02-02/ES/AVANCES EN REALIDAD VIRTUAL PARA APLICACIONES PUNTERAS-UDG/
dc.relation.isformatof
Reproducció digital del document publicat a: http://dx.doi.org/10.1111/cgf.12141
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© Computer Graphics Forum, 2013, vol. 32, núm. 8, p. 26-34
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Articles publicats (D-IMA)
dc.rights
Tots els drets reservats
dc.subject
dc.title
Customizable LoD for procedural architecture
dc.type
info:eu-repo/semantics/article
dc.rights.accessRights
info:eu-repo/semantics/embargoedAccess
dc.embargo.terms
Cap
dc.date.embargoEndDate
info:eu-repo/date/embargoEnd/2026-01-01
dc.type.version
info:eu-repo/semantics/publishedVersion
dc.identifier.doi
dc.identifier.idgrec
017849
dc.contributor.funder
dc.relation.ProjectAcronym
dc.identifier.eissn
1467-8659